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Ludum Dare 26 — April 26-29th, 2013
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Web Version + Unused Art

Posted by
April 26th, 2012 2:40 am

We now have a web version up!  Its been tested on Windows and Mac, and should work on Linux.

I wanted to show off some of the art that didn’t get used:

Originally there was going to be this delightful game over screen, but I decided at the last minute that I wanted something that took shorter between death + restarting

 

There was a couple of stuff that I wanted to do, and would’ve been  easy, but the last couple of hours were too frantic to put them in:

Yep, there was an ant walking animation all ready to go.  I didn’t think it was that important because the ants legs are a little hard to see against the background, but it is regrettable.

Originally the wasps were going to shoot stingers.

There was going to be a confusion expression when you escaped the ant’s alert status.

There were a couple of alternate ground tiles that were never implemented. Originally Chris really wanted dinosaur bones. “But everything else is tiny”. “This is the land of the tiniest dinosaurs?”

 

I felt like one part of keeping an artist happy is to make sure their contributions actually make it into the finished project whenever possible, and in this I feel some degree of failure. Did other Jam entrants feel the same way?

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