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    Tiny Adventures In SPACE – Postmortem

    Posted by (twitter: @IamJacic)
    April 25th, 2012 7:21 pm

    So, where to begin? First off, I’m really glad (GLaD, even) that I got to participate with so many awesome people! You’re all great! :D

    I made the game Tiny Adventures In SPACE. It’s a pretty simple ‘avoid-em-up’, with very odd things floating about in space. Overall, the experience was amazing. :)

    What went right:

    • I finished :p (always a good sign)
    • I was pretty happy with my game
    • My game includes bacon :p
    • My work area was good
    • I took breaks, and managed to get decent sleep
    • I had coffee :p
    • I had fun on IRC and Twitter
    • I. HAD. FUN!

    What went wrong:

    • I couldn’t come up with an idea at first
    • My idea was slightly too complex
    • My game actually has a few (small) know bugs
    • I wasted time on IRC and Twitter
    • No music in the game
    • Not very polished game in general

    All in all, a VERY good experience. I look forward to playing more of your games, and will definitely take part next time as well!

    And here is a link to my game: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5267

    One Response to “Tiny Adventures In SPACE – Postmortem”

    1. Suese says:

      So next time concentrate on defining your idea well, prepare some rough ideas during the final theme voting round, and to quit checking your social media like a crack pipe get yourself on camera and concious of yourself while you work. Also, learn to add music and practice putting it into a game, no music is a deal-breaker.

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