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Ludum Dare 26 — April 26-29th, 2013
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BamSquitch – Post Mortem

Posted by
April 25th, 2012 3:09 pm

This entry was quite interesting honestly. At first I was excited to enter, then I realised how piled with work I was, but when the theme was announced, I went back to sleep thinking “Nah, Tiny World is hard…” but I couldn’t sleep after that, so I thought more about it.

Then Bamsquitch.

It pretty much lived up to my expectation minus a few little features, but it still had what I wanted.

It was surprising how easy it was compared to previous Ludum Dares, but it was definitely more fun.

I would definitely like to refine the game a bit, especially since quite a few people enjoyed it, minus a few things, which are easily fixable with more time to come up with ideas.

I was a bit gutted that Livestream decided to be a CPU hog, and in the end I couldn’t record everything, but hey ho. Maybe I’ll do a time lapse next time?

In any case, I had fun this time, and people liked it, and I learned that rating everyone else helps get me known, which I should have realized sooner.

’til next time!

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