When Worlds Collide
So here is my finished entry for LD #23.
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11531
I managed to do most of the stuff what I initially planned. I didn’t code all the gameplay elements that I wanted but in the end I figure out that 48 hours is not a lot of time for a game with big scope, especially if you make a voxel engine for the best part of the first day!
Here is a video showing off my game playing:
I will be doing a post mortem post soon and trying to capture a lot of the stuff that is still fresh in my mind.
Overall I had a great time and will definitely be entering future Ludum Dare compos.
Tags: alwaysgeeky, asteroids, ld23, minecraft, tiny world, voxels, when worlds collide