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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
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[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


What I’ve learned (Nick)

Posted by
April 23rd, 2012 5:26 pm

I’ve mostly learned that it’s pretty easy to make a game in a small amount of time if you concentrate (Kinda) and work hard (Kinda..). Sometimes bugs turn into features! Also, a lot of making a game is A) Playing your own game, or B) Messing around. That’s just what made it fun! :D

For the next LD I might try solo, as I’ll know more. I’ve had a lot of fun and I think me and Liam did good!

On a different note, there’s a large project I’m working on called Project FOG. It’s going to be a freeroam RPG, 2D side-scrolling style. Check it out if you want! http://www.cobatrix.com/fog

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