What I’ve learned (Nick)
I’ve mostly learned that it’s pretty easy to make a game in a small amount of time if you concentrate (Kinda) and work hard (Kinda..). Sometimes bugs turn into features! Also, a lot of making a game is A) Playing your own game, or B) Messing around. That’s just what made it fun!
For the next LD I might try solo, as I’ll know more. I’ve had a lot of fun and I think me and Liam did good!
On a different note, there’s a large project I’m working on called Project FOG. It’s going to be a freeroam RPG, 2D side-scrolling style. Check it out if you want! http://www.cobatrix.com/fog