This was my first LD and I think it went fairly well!
The game I created, with the help of my girlfriend Federica and my friend Dario for 2D art and game concepts, is Walker.
Walker takes place in the tiny world of the traffic signs, who are not useful anymore because of GPS.
The roadroller is coming close, so you’d better run for your life!
Here is the game!!! http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11589
What was good:
- The concept
I really liked the concept, which was an idea of Federica. It’s one of those concepts that I feel have potential but are not really investigated! Seems other people think this as well, so I’m happy with the result!
- The jam
It’s my first jam, so I was a bit anxious (let’s say terrified). Would I be able to create everything in 3 days? I am happy with the results and, frankly, I didn’t think I’d be able to debug and create a dozen levels. Working with Federica and Dario was also fun! Hurray!
- The prototyping
I used Unity and I’ve been working with it for a year and a half, so I think I’ve a good knowledge of its functionalities. The first prototype with most of the gameplay was ready the very first day! The rest was polishing and assets.
- The gameplay
I never created a platformer before, althought I’ve been playing my fair bit! It was fun to invent what the traffic signs would do and I didn’t think it would be this fun to design levels!!!!
What was bad:
- The music
I was not happy with the music, did it in so little time… I usually pay a lot of attention to the musical part of my games, but this time… too bad!
- The sounds?
I didn’t know how to do sounds and I did not want to use bsfx as was suggested beucase it sounds too electric! So we went and recorded our voices! The end result is funny, to say the least. I am content with them, tho I guess we could have done better. Next time.
Thank you everyone, this was fun! Looking forward to play all games!!!