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	<title>Comments on: I&#8217;m Sorry, I Thought We Were All Making Impossible Torture Machines</title>
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	<link>http://www.ludumdare.com/compo/2012/04/23/im-sorry-i-thought-we-were-all-making-impossible-torture-machines/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: Puzzlem00n</title>
		<link>http://www.ludumdare.com/compo/2012/04/23/im-sorry-i-thought-we-were-all-making-impossible-torture-machines/comment-page-1/#comment-43056</link>
		<dc:creator>Puzzlem00n</dc:creator>
		<pubDate>Tue, 24 Apr 2012 21:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=138095#comment-43056</guid>
		<description><![CDATA[I suppose I will put in some kind of post-compo fix.]]></description>
		<content:encoded><![CDATA[<p>I suppose I will put in some kind of post-compo fix.</p>
]]></content:encoded>
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		<title>By: kibertoad</title>
		<link>http://www.ludumdare.com/compo/2012/04/23/im-sorry-i-thought-we-were-all-making-impossible-torture-machines/comment-page-1/#comment-42777</link>
		<dc:creator>kibertoad</dc:creator>
		<pubDate>Tue, 24 Apr 2012 08:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=138095#comment-42777</guid>
		<description><![CDATA[Why can&#039;t you fix it now? Post-release updates to remove the showstoppers is OK with rules.]]></description>
		<content:encoded><![CDATA[<p>Why can&#8217;t you fix it now? Post-release updates to remove the showstoppers is OK with rules.</p>
]]></content:encoded>
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		<title>By: barigorokarl</title>
		<link>http://www.ludumdare.com/compo/2012/04/23/im-sorry-i-thought-we-were-all-making-impossible-torture-machines/comment-page-1/#comment-42698</link>
		<dc:creator>barigorokarl</dc:creator>
		<pubDate>Tue, 24 Apr 2012 05:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=138095#comment-42698</guid>
		<description><![CDATA[I didn&#039;nt read the last sentence before I clicked on &quot;like&quot; sorry, but it&#039;s ok if your game isn&#039;t beatable. I had some viking game on the c64 that I payed money for and it was so hard I never even finished the first few minutes, so where&#039;s the problem :-)

Plus: I had to prove that my last game could be finished, because noone else understood what I wanted from the player. *g*]]></description>
		<content:encoded><![CDATA[<p>I didn&#8217;nt read the last sentence before I clicked on &#8220;like&#8221; sorry, but it&#8217;s ok if your game isn&#8217;t beatable. I had some viking game on the c64 that I payed money for and it was so hard I never even finished the first few minutes, so where&#8217;s the problem <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Plus: I had to prove that my last game could be finished, because noone else understood what I wanted from the player. *g*</p>
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