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    Ant, Bee, Cow, Pig and Spider BOSS – Postmortem

    Posted by (twitter: @KarnakGames)
    April 23rd, 2012 10:36 am

    A very short Postmortem about my Compo entry: Ant, Bee, Cow, Pig and Spider BOSShttp://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=2465.

    I think I shouldn’t have participated this Ludum Dare, I was/am overwhelmed with work, and I should have kept working on the weekend. Also I hated the game I submitted.

    What went wrong

    • Came with around 10 ideas; worked a bit on each one of them and on the end the game was nothing related to the initial ideas.
    • Worked only 10 hours.
    • The graphics, ah the awful graphics.
    • Too short: I’ll blame the fact I had dozens of ideas and didn’t work on a specific one, so I couldn’t focus on more levels/mechanics.
    • Problems with the 2D library in Unity: I decided to go with Orthello 2D free version, but I have never used it before. I spent the first hour just playing around with it and on the end I gave up and had to go with my own solution from scratch (I normally work with 2D Toolkit, but since it is a commercial library I can’t use on the compo).
    • I didn’t like my end result.
    • I drank too much cold Cola, so I’m a bit ill now.

    What went right

    • Used tools I’m familiar with.
    • Althought I’m a bad artist (99% of my time in “real life” I’m doing only programming), I’ve gone the only art route I know: pixel art.
    • I had fun.
    Made with: 

    • Unity3D (C#, iTween)
    • cfxr
    • Audacity
    • Photoshop
    • Checkvist

    Play and rate it here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=2465.

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