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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    ‘Today’: Failed Compo

    Posted by (twitter: @leafthief)
    April 22nd, 2012 5:59 pm

    2nd Day update:

    This just wasn’t my weekend, too much else going on I guess. I tried hard and was giving it my best but still, did all the mistakes I’ve done in the past. I ended up with something interactive, but unfortunately it’s not a game (yet). Maybe I’ll move on with it in the Jam, I can’t tell as of yet.

    Congratulations to all who were able to overcome this challenge!

    So before I’m off to bed I just wanted to take a moment to describe the game I failed at Today. Yep – that’s what I call it. As I said before  the game was supposed to showcase a number of tiny worlds – that obviously turned out bigger in hindsight. That plan was junked later on and I focused on the tiny world in the right bottom picture. Here’s what I came up with until one hour before deadline:











    [Download Interactive Prototype]

    See you either at the end of the jam with a finished Today or the next time around.

    Take care Darers!

    One Response to “‘Today’: Failed Compo”

    1. Eelfroth says:

      I like the idea and the visuals are simply gorgeous. I would love to see this extended!

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