SS Tiny World
Ludum Dare 23 is finished! I created SS Tiny World, a tile puzzle game set on an intergalactic colony ship that was built out of an asteroid. You create temporal portals and meet your future self. Sometimes you find out that your future self has stolen a hat, so you have to steal a hat and jump through a portal, then return the hat to make things right with the world before you move on to the next room.
I never got time to make a designed level, but random tiles offer a slightly game like experience. No sound or music, but I’m happy with my first effort. Programming is done in Java (netbeans), graphics are Photoshop and the background starfield is mostly just what my scanner scanned when I opened it up and put a blanket over it.


