Alright, behind schedule once again! The gameplay isn’t all the way finished, so I’ll add that to my cornucopia of false promises (it’s a lovely table decoration especially during the holidays). Though I did spend this time building a tile system for easy placement, with a majority of the tiles completed (but without time to implement most of them). A few of them are placed already. The micro-scale collisions are eating up much of my time, especially the parts that can move.
Ah well! I think I can get this one done tomorrow, though it will be lacking in polish elements.