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Jetpack Pixel is born!!

Posted by (twitter: @ZappedCow)
April 22nd, 2012 5:15 am

After 15 hours of work, I have a test build available :)

For the little story this game is made with Processing and has no pixel art at all. I used only primitive rect, circle and quads to make it. Funny thing that the main character is a pixel ;)

I just lost 2 hours (so I’m at 17 hours actually) trying to publish a Java applet but it doesn’t seem to work. Getting frustrated.. However the game can be tested in the executable jar form here. Any feedback is of course greatly appreciated.

It is a single mouse button game. Press the mouse button to fire the jetpack. Watch out your fuel level. Touch the ground/building top to refill.

screenshot 15h

Still on the list:
-figure out how to make Applet deployment work (any help appreciated!!)
-title screen
-music (planning to generate sounds with sfxr and then used them to create some chip tune loops using Fruity Loops)
-balancing

And only 13 hours to go aarrggg..!!

3 Responses to “Jetpack Pixel is born!!”

  1. Evgis says:

    I will use this html code for my applet! Hope you get it to work! Heres mine: http://dl.dropbox.com/u/51849437/index.html

    LD warmup

    Ludum dare 23!

    Little bit of text

    You need java to run this!

  2. Evgis says:

    ohh, it didnt show the html. Here it is in txt format!
    http://dl.dropbox.com/u/51849437/htmlapplet.txt

  3. jlauener says:

    Thx a lot Evgis!!

    Was using some DeployJava.js advanced piece of technology from Oracle.

    Used your HTML code, told Java not installed. Re-installed Java and now everything works perfectly :)

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