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Ludum Dare 26 — April 26-29th, 2013
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giving up

Posted by (twitter: @RawBits)
April 22nd, 2012 12:36 pm

I spent half a day debugging things that are considered relatively easy to make so I don’t have time to finish the game. Don’t want to send it to the jam neither. I could have use premade stuff in that case instead of writing everything from scratch so it deserves better.

I’ll continue the developement to make all the features I was originally planned. Maybe it will be complited before the next weekend. I’ll share anything here like until now. Stay tuned! :)

Btw I made some optimalizations in the code and got rid of the bugs. It’s working and pretty now… until I make some changes.

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