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Almost but not quite entirely unlike a game

Posted by
April 22nd, 2012 1:34 am

Halfway through an all-nighter, looking good tbh: so far the god does nothing but look at your cursor, however, the rest of the mechanics are in place, and there’s some room for some rts fun right now so here’s a build (this is XNA you’ll need the .net framework 4 and XNA client version 4.0 as well):

The build

and for visual support:

2 Responses to “Almost but not quite entirely unlike a game”

  1. pistillphil says:

    looking good + I really enjoy your ideas

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