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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Posted by (twitter: @robertshenton)
    April 22nd, 2012 6:54 pm

    Well, just wrapped up my first Ludum Dare entry. I am quite proud of it.

    I managed to accomplish more in 48 hours than I thought I would.

    I worked up until the very last minute, where I was hastily holding down random keys on my keyboard to create an intro song. It felt so empty without it.

    I was going to put in some kind of 8-bit backing track during the game play, but I didn’t have the time to create a mute button and continuous 8-bit melodies get very irritating, very quickly and I don’t want to scare people away from giving my game a good try.

    Here it is: Minisk, You Will.

    Give it a go. Didn’t have time to play test, so hopefully it all works as it should.

    I realised that you can launch arrows into an orbit around the planet, but didn’t bother to fix it because seeing a wasp get hit in the side of the head by an arrow you shot a few minutes back is kinda satisfying.

    Well, that’s it from my first Ludum Dare entry, can’t say it hasn’t been a fun experience. I definitely racked up a whole lot of game dev experience, this is the first time I think I’ve ever put some sound to a game. Also, I’d like to think that my pixel art skills (and faith therein) have increased ten-fold. I’ll probably enter the next one, if I can forget this ache in my shoulder by then.

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