Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 6 days, 2 hours, 44 minutes, 13 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 6 days, 2 hours, 44 minutes, 14 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    A sense of urgency

    Posted by
    April 22nd, 2012 4:52 am

    To keep the game mechanics as simple as possible, I decided to focus on the puzzle aspect of getting around a solar system without any thrusters (jump and see where gravity takes you!). To make it more interesting and challenging, I added a timer—a limited oxygen supply. So, in addition to getting burnt to a crisp by the sun, you can now suffocate! Yeah!

    Play the game here or check out the code on GitHub

    2 Responses to “A sense of urgency”

    1. AirRider3 says:

      I love it! Thumbs up for non-platformer games! (Seriously, there are way too many!)

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]