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Zilla the Destroyer

Posted by
April 21st, 2012 4:41 am

One too many beers last night makes this little coder a bit tired. Lucky for this little coder there is plenty of Mountain Dew and coffee in this building to keep him up for ages!

Progress have been good! I decided to go with Java and LWJGL and so far there have been no large problems with it. In just a couple of hours I got a window and a OBJ loader up and running so I can make 3D models in Blender. The OBJ format is surprisingly easy to load and parse.

The game is so far just a vague idea in the back of my head. The player will control “Zilla” and destroy a tiny city. It will all be wireframe to have a 80′s retro look.

Have a screenshot!

Next up is to create a city out of these 3D models with roads and parks and stuff. Need things to smash and burn!

And I have been consuming baguettes with shrimp cheese. But I forgot to take pictures of it. :/

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