Zilla the Destroyer
One too many beers last night makes this little coder a bit tired. Lucky for this little coder there is plenty of Mountain Dew and coffee in this building to keep him up for ages!
Progress have been good! I decided to go with Java and LWJGL and so far there have been no large problems with it. In just a couple of hours I got a window and a OBJ loader up and running so I can make 3D models in Blender. The OBJ format is surprisingly easy to load and parse.
The game is so far just a vague idea in the back of my head. The player will control “Zilla” and destroy a tiny city. It will all be wireframe to have a 80′s retro look.
Have a screenshot!
Next up is to create a city out of these 3D models with roads and parks and stuff. Need things to smash and burn!
And I have been consuming baguettes with shrimp cheese. But I forgot to take pictures of it. :/
