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Ludum Dare 26 — April 26-29th, 2013
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The 50% mark

Posted by (twitter: @ddrkirbyisq)
April 21st, 2012 6:46 pm

Well, we’re halfway through.  Am I in good shape?  Really hard to tell, actually.

I have a bunch of stuff done, but I also have a bunch of stuff that’s not done.

http://stanford.edu/~ddrkirby/arst.html

I’m beginning to think I should have tackled something simpler and easier.  But oh well.  Best hope now is to make sure I don’t screw anything up…already the un”mini”izing is kind of weird and buggy due to collision detection being wonky, but I think that’s a battle I’m not really quite willing to fight, at least not right now.

I also need to sit down and just design the entire level structure at some point.  ahhhhhhhhhhh >_<

I should also mention that I haven’t started on music yet, but well, being me, I can probably whip that up in like 2 hours or so and still have it sound awesome, if this past week’s One Hour Compo is any indication.  Assuming I don’t run into some weird case of writer’s block, anyways *knocks on wood*…

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