The 50% mark
Well, we’re halfway through. Am I in good shape? Really hard to tell, actually.
I have a bunch of stuff done, but I also have a bunch of stuff that’s not done.
http://stanford.edu/~ddrkirby/arst.html
I’m beginning to think I should have tackled something simpler and easier. But oh well. Best hope now is to make sure I don’t screw anything up…already the un”mini”izing is kind of weird and buggy due to collision detection being wonky, but I think that’s a battle I’m not really quite willing to fight, at least not right now.
I also need to sit down and just design the entire level structure at some point. ahhhhhhhhhhh >_<
I should also mention that I haven’t started on music yet, but well, being me, I can probably whip that up in like 2 hours or so and still have it sound awesome, if this past week’s One Hour Compo is any indication. Assuming I don’t run into some weird case of writer’s block, anyways *knocks on wood*…
