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Ludum Dare 26 — April 26-29th, 2013
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Some early thoughts

Posted by
April 21st, 2012 2:55 am

The starting time of LD is kinda hard to me, because I live in GMT+2 so it begins at 4.00 am on Saturday morning.

I decided to wake up at 6.00, and I did. I read the theme w/ my iPod and fell asleep again and woke at 10. Now, what I have done is some temporary gfx, and >200 lines o’ code, including a ready map system and some kind of a level select. Now, I have to make a early game engine.

The game is a Sokoban-clone, a tiny one. “Tiny World”, though being a very nice theme, was a very hard topic to come up with anything simple (at least to me). So I compensated with making a very tiny game, the tiles are only 10*10. The game will be very simple and fast, but at least I hope I’m finishing it.

And: Good luck to everyone taking part in LD#23!

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