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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Late I’m in + halftime report

    Posted by (twitter: @Mueckenmann)
    April 21st, 2012 6:03 pm

    So I am finally announcing that I am in to my first Ludum Dare. :)

    First the tool-set i use.

    Programming:

    • CodeBlocks with mingw
    • SFML 2 RC

    Graphics:

    • PyxelEdit
    • Paint.net
    • maybe Gimp

    Sound (if going to add sound):

    • INudge
    • Audacity
    • sfxr

    So now to the interesting part, my game. :)

    I am doing a little adventure game. Focus is on the player deciding the flow and outcome of the game, so i wont say much about the gameplay yet.

    Today i managed to implement a basic tile system, a player character with tracking progress and some stats, Basic dialog boxes, collectible items, and interactive characters.

    Still missing are character collisions and interactive level elements. If this is done i will start laying out the “story” and fill the content.

    And finaly a little view on my humble artwork.

    Humble Preview

    Humble Artwork

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