Late I’m in + halftime report
So I am finally announcing that I am in to my first Ludum Dare.
First the tool-set i use.
Programming:
- CodeBlocks with mingw
- SFML 2 RC
Graphics:
- PyxelEdit
- Paint.net
- maybe Gimp
Sound (if going to add sound):
- INudge
- Audacity
- sfxr
So now to the interesting part, my game.
I am doing a little adventure game. Focus is on the player deciding the flow and outcome of the game, so i wont say much about the gameplay yet.
Today i managed to implement a basic tile system, a player character with tracking progress and some stats, Basic dialog boxes, collectible items, and interactive characters.
Still missing are character collisions and interactive level elements. If this is done i will start laying out the “story” and fill the content.
And finaly a little view on my humble artwork.
