After fiddling with a few prototypes I finally converged on a basic variation of the Small World boardgame. Basically, miniature floating islands are populated with some monsters and you have to conquer the island with your own monsters. The catch? Your monsters are randomly generated by combining various attacks and abilities, so you have to decide when and where to deploy your monsters. Monsters are “deployed” by dropping them onto the island.
Most of the work so far is internal plumbing that doesn’t produce anything cool looking. So all I have is a screenshot of capsules “hitting” each other and making spark particle effects to indicate damage. So obviously my next task is to make some art to replace the dull gray shapes.