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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 2 days, 12 hours, 35 minutes, 55 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 2 days, 12 hours, 35 minutes, 56 seconds
  • [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]


    Good progress

    Posted by (twitter: @BlackBulletIV)
    April 21st, 2012 9:26 pm

    I’m making good progress now. The enemy spawning system is working pretty well I think, and the difficulty seems pretty good.

    As I haven’t mentioned it before, this game is an arcade game set on a tiny island in the sky. It’s not the best match for the theme, I know, but that’s one of the only feasible things I could think of. Anyway, you kill enemies with using your gun and melee attack which raises your score. The simplicity of developing such a game is a very welcome thing right now.

    As usual, here’s a screenshot of how the game’s looking so far:

    The art and game world are essentially done.

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