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Ludum Dare 26 — April 26-29th, 2013
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Good progress

Posted by (twitter: @BlackBulletIV)
April 21st, 2012 9:26 pm

I’m making good progress now. The enemy spawning system is working pretty well I think, and the difficulty seems pretty good.

As I haven’t mentioned it before, this game is an arcade game set on a tiny island in the sky. It’s not the best match for the theme, I know, but that’s one of the only feasible things I could think of. Anyway, you kill enemies with using your gun and melee attack which raises your score. The simplicity of developing such a game is a very welcome thing right now.

As usual, here’s a screenshot of how the game’s looking so far:

The art and game world are essentially done.

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