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The inventory is now 75% working, you can pick and manipulate things in the scene, etc. I REALLY underestimated the amount of work needed to work on a SCUMVM-like game… But hell.. It’s really cool too
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on Saturday, April 21st, 2012 at 12:48 pm and is filed under LD #23.
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Oh man I love the look. Super good look.
J’étais justement à la recherche d’un moteur SCUMM-Like basé sur ActionScript ou HTML5.
(En fait, je l’ai cherché en vue de participer à cette édition du LudumDare…)
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