[ Real World Gatherings | Ludum Deals | Warmup Weekend ]
[ MiniLD 47 (Humble Beginnings) | Charity Jam II | October Challenge 2013 ]
This has to be the most-time consuming step in making games, the level design. Especially if you want LARGE levels so gameplay can continue on for more then 30 seconds.
This entry was posted
on Saturday, April 21st, 2012 at 11:36 pm and is filed under LD #23.
You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
You must be logged in to post a comment.
Ludum Dare is proudly powered by
and Comments (RSS).
All posts, images, and comments are owned by their creators.