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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Day of the Dragon

    Posted by (twitter: @theLusmu)
    April 21st, 2012 4:04 pm

    One day almost behind and I’m glad to say I have a functioning game, and I can spend the next day polishing, creating artwork and making the game enjoyable. The game is called Dragons of Pluto. The player controls a dragon who’s trying to usurp an older dragon from the throne of Charon, one of Pluto’s moons. Nothing too fancy, the player flies around the planet, eating Plutonian dragon-cattle while avoiding the other dragon’s demon-minions, until the player’s strong enough to be considered a threat and the other dragon steps forth from its lair to confront him.

    The game still has no UI, most of the textures are placeholders, there are no sounds and there are quite a few smaller features I really want to implement, but I’m rather optimistic about this. There hasn’t been any glitches or the sort in some time now, which is nice.

    I’m really curious to see how many others have done a game with a small planet that you can go around, in 2d or 3d, and what kind of gameplay they have managed to get out of the concept.

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