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    Dat map

    Posted by
    April 21st, 2012 4:11 pm

    Now collisions(not perfect but better than nothing), map and spawning(not totally but lets pretend) works, it’s time to make entities able to interact autonomously and move across the map using A* with defined destination instead of a random (in/de)crementation of their current location.

    When the entities will be fully functional it won’t be too hard to adapt everything to the players.

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