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Ludum Dare 26 — April 26-29th, 2013
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About 5 hours in

Posted by
April 21st, 2012 12:28 am

Hm. Not too far. We got into a rather drawn out discussion (whilst setting up…) as to what the game should be.

As of right now, we have a simulated console window in Java. A movable character, and a quit button. May the procrastination consume us.

Nap time now.

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