So the theme is Tiny World? Yay! That was my top choice! So, as I mentioned in my previous post, I’m working with Python and Pygame again, and this time throwing in a little curses emulation library called Pygcurse. I’m not feeling very well today, so I’ve decided to try to keep this LD pretty low on the ambitiousness scale – wanna be able to finish and still be able to go to work on Monday feeling fairly rested. To that end, I’m making a text game! Well… there may be some graphics, perhaps… if so, it’ll be late in development that they get added in. The game will be something of a spiritual successor to one of the very first games I ever played – and one that was very influential in my decision to become a programmer: Hamurabi!
So yes like Hamurabi, but in SPAAAAAAAACE!~ You are the new ruler of a tiny space colony (TINY WORLD!~) orbiting the Earth in L2. Your primary task is prioritizing the colony’s resources between construction (making the colony bigger), infrastructure (increasing livability), and saving for the future/emergencies – much like in Hamurabi. There are new ideas mixed in too, though – interactions with the Earth and other colonies (trade, politics, war,…?) (I could make it an MMO, lawl), and probably a bit of city-building mechanics added in. I’ll have to kinda judge as I go how much complexity I’ll be able to add.
Good luck all! See you in the Tinyverse!