I am now a function over a Vector Space that takes a matrix in the form of Bacon and converts it to a game!
April 20th, 2012 11:11 pmAfter starting work on my game at time theme announcement (3AM this morning) I got to the point where I figured I should get my first sleep or the 48H period, so I slept till 7:30AM, and now after breakfast I am back to work. What I did at 3AM was I built a random grid of planets to jump between (and basically destroy), but upon checking up on peoples progress on the blog I have found that someone has the same idea as me basically, so Im going to focus on making the game play focus on the destruction of the worlds you visit, which should hopefully be enough of a distinction!
My live stream is up at http://twitch.tv/edg3za and for the next 3~ hours I intend on finishing implementing the mechanics I want and the animations for moving between worlds (which works already, kinda).
Developer’s Journal: These Lumia Hackathon hosts tried to entice me out of bed with Bacon and various other breakfasty things, it was super effective! I am quite happy that I didnt wake up to them experimenting on my brain or anything, I will accept Bacon over random experimentation any day! Now… how to maximise the chaos caused in a universe by 1 individual?
You definitely got my attention with the “BACON” part…