Tiny World was not the kind of theme that I was expecting… but that is cool, because I get to exercise my creative juices.
So I went for breakfast in a nearby restaurant to think about the theme, and this is what I came up with:
You are an ant-like intelligent creature, living under humans. Living off humans. Your goal is to sustain your queen/nest without getting the humans too mad about you.
The game will be a top down action game where you must acquire food, avoid detection, and expand your nest. I still have to decide a lot of things, like the exact scope of the game, but I should be able to start coding soon. Planned features include schedules for the humans, and the ability to escalate up/down the “threat level” (how actively the humans will try to get rid of your colony, based on how blatantly you have been stealing food from them).