Hey LD’ers -
Gonna give this one a go – have always wanted to try a game jam but haven’t pulled the trigger yet. So this weekend it is!
I’ll be using XNA (sorry in advance to the download-averse) and a custom game engine library I’ve built (basic stuff like scene hierarchy management, screen switching, etc.), which I’ll post beforehand. I’m more of a 3D than a 2D guy actually, so might be using Blender, BEPUphysics (free physics library), etc. But we’ll see on all that.
FLStudio for music – photoshop for graphics – Audacity for sound – plus any tools on that tools page I can wrap my brain around in time.
My goal is to make something good – but that might be overambitious and burn me out – so I guess my goal is to finish something. OK.