Jack’s Back
Let’s go for 5 of 5, shall we?
Quick tour of the office:
Primary Tools
- Unity3D Pro
- Autodesk 3D Studio Max
- FL Studio 10.x
Secondary Tools
- Adobe Photoshop
- NGUI
- Substance Designer
- Autodesk Mudbox
- Autodesk Motionbuilder
Tertiary Tools
- Propellerhead Figure
- KORG iMS-20
- KORG iELECTRIBE
- Animoog
- SampleWiz
- Pixelplacement’s iTween
- Owlchemy Labs’s Texture sizer
- Stramit’s Strumpy Shader editor
- Basic “Darkade” template
Libraries
The Darkade template contains copywritten material. Anything related to Dark Acre, iTween, Owlchemy’s Texture scaling or Strumpy Shader are property of their owners. Refer to various licenses for details.
You could use the Dark Acre textures but uh, why would you? Just replace them if you want to use the same animation effects.
Let’s have fun, and remember: it’s very difficult to play an unfinished game.
Tags: back on my BS, expensive toys