Warmup
Posted by devince (twitter: @@vcarluer)
April 18th, 2012 6:26 am
My warmup done yesterday: http://warmupld23.appspot.com/
I need to see how to handle tile map properly and i’m quite ready
I’m really impatient to discover the theme!
I really liked the background on this. Was it procedural or just tiled?
I’m not sure of the specific interval, but I want to say it was about once every playfield height (in terms of ship ‘travel’) the game would stall for almost half a second and then continue. It was very consistent.
Strike that, it’s about every 2 – 2.5 seconds – just thought you’d like to know.
The only unpolished element appears to be the intro screen, everything else has a great look and feel.
Thank you. I noticed the bug too.
You are right background sliding is not very good, I may look at it this evening because I will “teach” game dev to a friend so we will certainly modify this code, it will be a good excuse.
Background was a poorly hand painted image with “stars” and I then applied the mosaic distortion filter in Gimp and it was good ;p