Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 2 days, 15 hours, 39 minutes, 11 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 2 days, 15 hours, 39 minutes, 12 seconds
  • [ MiniLD 50 | Warmup Weekend | Real World Gatherings | Ludum Deals | Wallpaper ]


    Warmup

    Posted by (twitter: @@vcarluer)
    April 18th, 2012 6:26 am

    My warmup done yesterday: http://warmupld23.appspot.com/

    I need to see how to handle tile map properly and i’m quite ready :D

    I’m really impatient to discover the theme!

    3 Responses to “Warmup”

    1. uberneen says:

      I really liked the background on this. Was it procedural or just tiled?
      I’m not sure of the specific interval, but I want to say it was about once every playfield height (in terms of ship ‘travel’) the game would stall for almost half a second and then continue. It was very consistent.

    2. uberneen says:

      Strike that, it’s about every 2 – 2.5 seconds – just thought you’d like to know.
      The only unpolished element appears to be the intro screen, everything else has a great look and feel.

    3. devince says:

      Thank you. I noticed the bug too.
      You are right background sliding is not very good, I may look at it this evening because I will “teach” game dev to a friend so we will certainly modify this code, it will be a good excuse.

      Background was a poorly hand painted image with “stars” and I then applied the mosaic distortion filter in Gimp and it was good ;p

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]