2D or 3D?
So are most people planning to do a 2D or 3D game?
Looking at a lot of the previous comps and reading what tech most people will be using and writing in, I guess a lot will be 2D…
Bizarrely I always find writing a 2D game much much much harder than 3D, I guess maybe that is due to my 2D art skills being rubbish and never investing the time into 2D techniques.. I think its easier to make thinks look pretty and wing it in 3D
So yeah I am going to be doing a 3D OpenGL game…
How on earth do you find the time to model, skin, etc?
^ what he said
Well because of my lack of 3d modelling skills , I wont be planning to make anything complicated, and probably wont be doing any animating or skinning. Use maybe basic 3D object creation and simple animations.