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Ludum Dare 26 — April 26-29th, 2013
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I’m In.

Posted by (twitter: @lattyware)
April 14th, 2012 3:29 pm

I’m in for Ludum Dare 23.

Last time round I had to move out of my house at Uni halfway through, and didn’t complete a game, this time, however, I should have plenty of time. I did pretty well the time before that with unrest, but I’m hoping to produce something more game-y this time.

I’m going to try using pyglet instead of SFML this time, as it’s a more mature library. It means I’ll be stuck with Python 2.x instead of 3.x, but I’ll live. Taking a look at the documentation, it looks really well designed, and very Pythonic, which is always a good thing.

My setup remains pretty much the same as last time, so I’ll shamelessly post the old picture:

My setup.

My setup - this is actually an old picture from last time, but it hasn't changed, so I figure it's fine.

As usual, I’ll provide something for Linux and Windows. It should also work on OS X, but I don’t have a Mac to build a version on, so anyone adventurous can give it a shot. Pyglet and Python will be my only dependencies, so it shouldn’t be hard.

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