Ludum DEALS for LD23
Here is a list of discounts and extended trials for Middleware and Tools.
Unity Pro 3.x (Team License, iOS Pro, Android) – Expires July 13th (3 Months)!
Serial: T3-BVJ7-G9FV-WXBW-H9JP-S5N2 (200 uses)Gone! Waiting for more.
TIP: Unity is still usable without a Pro key.
Download: Here | More Info: Installation HelpFor non-commercial use. I.e. Prototyping, portfolios, and creating a game to pitch/seek funding for (buying it removes a little Unity watermark).
PlayTomic Premium – Expires December 31st, 2012 (All Year)!
Create an Account at PlayTomic.com, log in, then click our special link to unlock your FREE YEAR!Special Link: https://playtomic.com/dashboard/ludumdare
Supports a wide variety of platforms including Flash, Unity, HTML5, iOS, Android, and more. Details Here!
Corona SDK Pro – 2 Month Free COMMERCIAL License!
Sign Up, Download and Install Corona: http://www.anscamobile.com/corona/Send an e-mail to David with your account name, and he’ll unlock 2 months of Pro for you: david@anscamobile.com
NOTE: For Judging, it’s highly recommended you use TestFlight for iOS users, and provide an Android Binary/Google Play Store link.
If any of the codes above stop working before April 23rd, let me know.
Freebie Tools and Middleware
As it turns out, free software can’t get any free’er, so here’s a list of free Middleware and Tools where the developers got in contact with us.
- jMonkeyEngine – Java Based 3D Game Engine – Tweet
- PyxelEdit – Pixel Art Editor – Free for Ludum Dare!
- Spriter – Component Based 2D Animation Editor – NEW BETA FOR LD
- Scoreoid – Cloud Gaming Features
If you’d like to offer a deal or freebie, contact me or leave a comment.
I hope I get home from work in time before the keys have all ran out.
Was thinking the EXACT same thing
I don’t know if this counts as “deal”, but this is a pretty amazing free (as in beer AND freedom) game engine http://code.google.com/p/angel-engine/ for quick and fast prototyping of 2D games (in C++).
Might be interesting.
Thanks for that. I might actually use that. It compile like butter on vs2008. Looks pretty damn nice and simple. Perfect for the ‘Dare.
A new version of the LOVE framework just came out and it looks like it has all sorts of improvement. It is free and a definite fit for anyone interested entering the contest.
Also, btw, I can’t stay logged in to this site when I log in on my iPad. I appear logged out as soon as I go to this page to make a post. Is there a known issue with using this site on the iPad safari browser???
Thanks PoV. With the unity key, do you have a link to some legal doc regarding its use?
No specific document on legal usage, but it’s non commercial. If you end up in a situation where you can make money from it, you buy it.
Speaking of buying, there may be a discount on Unity Pro coming too. No promises, but it’s something I’m looking in to as well.
but we’re cool for LD usage, right?
Also if you managed to wrangle a discounted pro license I might have to name my child after you.
Maybe you can put that 40% deal of “The Game Jam Survival Guide” here as well
If you prefer a compiled BASIC over Unity3D’s JavaScript/C# or Boo, you can try GLBasic for free and might win an Android Tablet, as well:
http://www.glbasic.com/forum/index.php?topic=7957.0
Hi, i have a Question: Can i Use this Web App http://tones.wolfram.com/generate/ or offends this against the rules?
If not… I think that’s really good for unmusical people.
I personally have nothing against it, but Wolfram has some rather strict usage guidelines for tones (non commercial only).
http://www.wolfram.com/legal/terms/wolfram-tones.html
So technically, it shouldn’t probably not be used, since you have no ownership of the songs created.
For whatever it’s worth, Pippin Barr has used it for some of his games.
If Wolfram decides to bring legal action upon him, that’s his responsibility. Better safe than sorry IMO.
I don’t see why that’d be unacceptable.
Not the shamelessly self-promote, but if you need a level editor you might want to try out my Ogmo Editor.
http://www.ogmoeditor.com
It’s completely free and open source, runs on Windows and exports levels as XML. There’s support for bitstring grids, tilemaps and “entities” (objects that you can assign variables/paths to).
If you need some music for your game, then http://www.nosoapradio.us/ is an excellent resource. Lots of tracks (currently 227 of them) that are free to use (even for commercial games without reward).
Clearly stated in the FAQ page that these can be used, but would be nice if you could credit the chap
Unity has a basic free version.
[...] Unity has given out trial licenses for Unity Pro, so you can use it in the Jam! http://www.ludumdare.com/compo/2012/04/13/ludum-deals-for-ld23/ [...]
Unity3d is saying its been activated too many times =(
Thanks! I’ve contacted Unity to see if we can get more.
Don’t forget there’s always the free indie licence for unity, can be used for commercial but is missing a couple of features (source control compatiblity, shiney water, real time shadows and direct renderer access being the most notable)
It’s what I was planning on using, saves me from using a feature I won’t be able to sell my game because of …
Actually, since 3.5 (i think it was 3.5 at least) external source control (such as SVN or Perforce) is possible, on a free license (http://unity3d.com/support/documentation/Manual/ExternalVersionControlSystemSupport.html), its not as efficient as the asset server, but still works…
οι καλύτερες προσφορές…
[...]Ludum Dare » Blog Archive » Ludum DEALS for LD23[...]…
I’m giving away free licenses for Haxe : http://haxe.org and NME http://www.haxenme.org ! (it’s all open source of course !)
meme…
[...]Ludum Dare » Blog Archive » Ludum DEALS for LD23[...]…