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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 7 days, 13 hours, 27 minutes, 2 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 7 days, 13 hours, 27 minutes, 3 seconds
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    Small Victory!

    Posted by
    April 8th, 2012 1:07 am

    Day One of Andrew’ s Eight Days of Game Design has ended in success! I thought about focusing on graphics today, but for the sake of other projects the first thing I need to figure out in FreeBASIC is networking. So, it made more sense to start with sockets.

    I had to work off and on in between other tasks, and a lot of that time was spent reading and generally feeling like I wouldn’t get anywhere at all with it today. Most of the remainder was spent scratching my head wondering why the example worked but my modification wouldn’t compile and run… but after a bit of code voodoo and a lot of head scratching, I wound up with a bare bones (but working) TCP/IP socket server that will accept and snark at communicate with multiple clients. Yep. Typical day in the life for a programmer.

    I’m not sure how useful this will be for the Ludum Dare, but it’s a huge step toward making that MUD codebase I’ve been wanting to build. I’ll have to add a lot to the mix in order to make it useful, but it’s a good start. I’m calling that a win for today.

    Cheers! :)

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