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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 7 days, 4 hours, 13 minutes, 0 seconds
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    New in LD and tools I will use

    Posted by (twitter: @davidemo89)
    April 2nd, 2012 3:07 pm

    Hi everyone,

    my name is Davide, I’m attending the first year of computer science in Trento (Italy) and I’m so excited to take part in my first Ludum Dare. For my first Ludum Dare I will enter in the jam competition, I need some help with the graphics, sound and so on, and I want to use some code I have prepared in these days.
    A friend of mine will help me with the graphics, hence I will stay with him in Venice the 3 days of the competition.

    The tools
    The tools… yeah, I think I’m bit crazy about this. It would be a lot more easier to make the game with flash, unity or other game engine more user friendly but I like challenges and for some weeks now I’m learning this cool library in c++ for making games.

    For instance I will develop the game in windows, but Allegro is compatible with windows, mac, linux, iOS. If I have time left I will try to release the game with Linux version also.

    My friend, that will make the graphics for the game, will use:

    • Photoshop
    • Illustrator
    • Flash

    What will the game speak about? We have no idea, I hope on a cool theme or waiting some suggestion if someone is reading this :D
    By the way, the game will be 2D, maybe a classic plattform but with some different features. I like a lot the game Dustforce… so maybe we will stole some ideas here and there.

     

    I will attend the warmup weekend, for test my tools I’m coding now and have some feedback from you.
    Here my first adventure starts, I’m so excited and I hope I will not fail.

     

    See you in my next post :-)

     

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