Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 31 — Coming December 5th-8th 2014! — Join the Mailing List!
Also check out the Ludum Dare 30 results!
  • Ludum Dare 31 begins: in 73 days, 6 hours, 22 minutes, 20 seconds
  • (Time might be off, we’ll have it right soon) | Real World Gatherings (Now Open!)

    Better Late Than Never!

    Posted by (twitter: @coderTrevor)
    March 25th, 2012 9:15 pm

    Starting now, ending by the end of the month, GMT…

    I’m glad I thought to stumble across here when I did; this is a perfect opportunity for me to do two things I’ve been threatening to. One is to learn Unity. The other is to make a game I’ve been meaning to. It’s based on one of my friend’s ideas, and another friend’s drawings.

    Here are some selections of drawings for the idea, “A game where you shoot frogs:”


    The idea is that you are a policefrog who has to shoot criminal frogs while avoiding civilian frogs. It’s going to be a first-person rail shooter. You will be stationary at each level and perhaps, can strafe a tiny bit (but basically, your movement and view will be extremely restricted).

    I’m going to try to learn Unity as I go this time around – a tricky prospect, I know. My plan is to have the core game mechanics down in 48 hours. If not, I’ll ditch Unity and fall back on the familiar territory of Ogre 3D.

    I want the game to have 2.5D graphics – with creatures made from 3d collections of cut-out paper drawings. This was my plan for this game even before I read the theme here. My hope is that it makes for a charming, humorous look, especially when the hand-drawn guts start flying! :)

    I’m not sure how much color I will want. I think I’m going to play it by ear. I’ll post some other parameters I’m working in later :).

    Leave a Reply

    You must be logged in to post a comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]