LD22 Postmortem
Well, my game did pretty well, so I guess I’m happy. There were a lot of cool games this time around.
My big lesson from LD22 is that I can make a game in 48 hours, seeing as even in the Jam I had pretty much wrapped up by the 48 hour deadline. My second biggest lesson is that I can’t psychologically handle 72 straight hours of LD Jammin’. I’m going to try the compo next time around.