I’ll admit to being a little shocked/saddened at kittens not winning LD#22. Fortunately the Unity Flash in a Flash competition came up shortly after LD #22, though, so I was able to make a game called Pile of Kittens for that. It’s a platformer where you can herd and throw your plentiful kittens to overcome obstacles and deadly robots. I spent ten days on it.
It’d look a bit better with anti-aliasing, but that’s not yet supported in Unity’s (still beta) Flash functionality. I encountered a lot of performance and implementation challenges with that version, but it was worth it for the competition and motivation . I hope you guys like it. You can read my dev log here.