XNA Entries
I would like to start a list of Entires into the Comp/Jam that use the XNA framework:
I have only checked the first fifty odd on of my list, please add a link to your submission to the comments and I’ll update this list daily!
Update: This list now has 62 entries, is mostly complete and has been sorted to allow easier navigation.
I have created this list in the hope that we XNA developers will be able to sample each others games and provide much needed and valuable feedback to each other.
Hi! My entry uses XNA too:
Alone with… things! – Hazard – 48 Hour Compo Entry
http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=7512
Hello, I did my game with XNA:
Space Shuttle – Wukkopi – 48 Hour Compo Entry
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=4857
Mine uses it as well.
Voxterium – Kitch – 48 Hour Compo Entry
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7470
Me too!
Teddies – Jiyko – 48 Hour
http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=5013
The Last Man on Earth – h.attila – 48 Hour Compo Entry
http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=8403
On a related note, why do so many people dislike XNA? I’ve seen quite a few comments hating on it for no apparent reason. I’m not interested in a flame war, I really would like to hear valid reasons against using it.
I used XNA in mine as well. It is called ‘The Rescue’. Here is the entry:
http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=4628
I also have an XNA version (although I did a Unity version as well).
“Quiet, Please!” – http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=3184
I use XNA in City of One.
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8769