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Ludum Dare 26 — April 26-29th, 2013
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Let’s talk about deadly animals.

Posted by (twitter: @FarfinFarfin)
December 20th, 2011 2:56 pm

It’s been a solid couple of days now so it’s time to give my game (The Animals are Deadly) a sober second thought.

Good Things:

  • I did things I for the most part knew how to do. Not as much guess and hope it works coding this Ludum Dare.
  • This lead to some serious art time which hopefully shows.
  • For the amount of time I put into sounds and music it turned out pretty rad. I’m usually pretty bad at that.
  • I slept and ate like a normal person all weekend. Felt wonderful.
  • Kicking birds away is fun.
  • The HUD looked sick, but I’m pretty biased towards big stupid HUDs.

Bad things:

  • It’s pretty hard to tell what the Van does. (It scares the birds away; can be used to stay safe for awhile or keep birds from following behind you)
  • The map is WAY to big with WAY too many things I must have been subconsciously overcompensating for something.

All in all it was a good run this Ludum Dare and I’m pretty happy with the results.

You can play the game here.

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