Hikikomori post-mortem
Posted by quasi (twitter: @gorazdgustin)
December 19th, 2011 8:35 am
It was an awesome weekend. I am looking forward to play your games, here’s mine:
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7374
The good
- Got to know flixel and nanoloop but we’re not best friends quite yet..
- Producing the graphics and sprites was loads of fun!
- Participated and “finished”!
The bad
- Game design; didn’t decide on the game mechanics upfront
- Music; need much more practice in this area
The ugly
- Level design, gameplay; since there is only one level and it’s kind of introductory, I don’t know if it even qualifies as a game…
p.s.: the cat didn’t make it.
