Fully functional level editor, 17h from the deadline
Posted by nddrylliog (twitter: @nddrylliog)
December 19th, 2011 2:01 am
The level editor is becoming really nice to use, as you can see below
Ludum Dare #22 – Progress report 3
Now let’s try to finish the gameplay, get a few levels running, and then maybe we’ll have time for niceties such as sounds and who knows, a menu?
