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    LD22: Trauma (not really)

    Posted by
    December 18th, 2011 3:49 pm

    The name of this game is not trauma. It was just the name of a sprite sheet i just edited… So I don’t have a name yet.

    This game is a combination of concepts from 0space ( http://teknopants.com/games/0space/ ) and battelfield 3 and my own ideas.

    The game is a simple, tactical shooter. There are knives. There are defribrillators. There are grenade launchers. As a Ludumdare entry I am still working on this for the competition deadline (not far from now), but I am actually developing on the jam timeline to completion. The rest is a challenge to see how much i could fit in anyway.

     

    Progress screenshot :

     already very playable, this is just the menu where I test all the mechanics. Levels next!

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