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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Gimmicks and Music complete, on to level design

    Posted by (twitter: @Furyhunter)
    December 18th, 2011 2:18 am

    Stepping into the final phase of the game’s development! Mechanically, the game is complete, but now the entire dungeon needs to be built using the built-in level editor. I could have the game finished hours before the deadline!

    However, it is sleep time now. I’ve been working on the game for 16 consecutive hours, with some pauses here and there. I’d say things are going a lot more smoothly than last time.

     

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