I’ve added a player so my game is finally playable! I don’t think I’m going to add any art, it’d inevitably look programmer artsy, I’ll stay with this abstract style. I’ll try to add a simple particle system though so the player creates sparks when he moves, which might look kinda nice. (And it will be my first particle system, so I get to learn even more! )
First I’ll make the whole thing winnable though – I need a level end sensor. And a winning screen. I may add pushable physicle objects (crates etc.) since I’ve made the jump apply an opposing force as well, which currently doesn’t affect anything.