Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


10 Hours Remain – Core Mechanics Complete

Posted by
December 18th, 2011 8:57 am

Oh s….

Its getting closer and closer to prime time! I finally got the basic core mechanics of the game into a working order: Now to create the assets and the maps them selves.

They are:

  • Rudimentary Inventory System
  • Interactive Objects
  • Required Object to Interact with something.

Anyway, feel free to play around with the dev Unity 3D version is available here.

Ofcourse this style of game is probably done to death, but why not try for the first time :)

anyway, Now to do some speed Modeling.

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.

[cache: storing page]